skate. - Senior Sound Designer

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FIFA [16-22] - Senior Sound Designer

  • Sound effects recording, editing, design and implementation (Crowd, Music, UI, Props, etc.)

  • SFX and BG edits for cinematics, as well as mixing scene transitions to gameplay

  • Cinematic mixing

  • VO recording, direction, and motion capture supervision

  • Responsible for studio and stadium crowd recordings

  • Final game mixing

  • Creation and management of various internal sound libraries and databases

Much of what makes FIFA a consistently strong performer in the presentation area is the solid sound design.
— Bleacher Report
There are some legacy strengths that shouldn’t be taken for granted ...audio presentation is another example of a consistent strength.
— Forbes
FIFA’s atmosphere and presentation are stellar
— Game Informer
 

Atmospheric Audio project

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  • Created dynamic crowd audio playback system for broadcasters (Sky Sports, BT, BBC, Mediapro etc.)

  • Supported hundreds of matches for La Liga and English Premier League, with no technical issues or faults

  • Improved viewership watch times and ratings

  • Created review system with external contractors and help train broadcast operators

Awards:
SPIA 2020 Sports Technology Innovation of the Year

...it is a testament to the sound design that features in FIFA that it is being used for this cause.
— GameRant
80-85 positive viewer ratings for matches with virtual crowd audio
— Telemetry Data
55% of viewers that started a feed without crowd audio switched to (and stayed) on a feed with virtual crowd audio within 3-15 minutes.
— Telemetry Data

Biidaaban (VR) - Technical Sound Designer

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Sound Designer / Audio Implementer

  • Sound design and implementation

  • Handled C# scripting for audio team using proprietary sound tool

  • Music implementation

  • Overall mix and tuning user flow

Awards:
Tribeca Film Festival: Official Selection - Storyscapes
Canadian Screen Awards: Best Immersive Experience
LA Film Festival: Official Selection


Need for Speed [2015] - Sound Designer

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Sound Designer

  • Sound design for UI and animation elements

  • Implementation for various in-game props/objects

  • Archiving vehicle recordings and creation of asset management system

  • Car engine creation and implementation with proprietary tools